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Marc Robert
Marc Robert
Senior Technical Artist @ Epic Games
Annecy, France

Summary

Pipeline/workflow tool dev, look dev, and debug, with a touch of perf. analysis specialized in characters (used to be a character artist)

Skills

3D ModelingDigital SculptingPython ScriptingmaxscriptTDShadersPipelineTool development

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
xNormal
xNormal

Productions

    • Video Game
      Lego Fortnite
    • Year
      2023
    • Role
      Senior Technical Artist
    • Company
      Epic Games
    • Video Game
      Skull and Bones
    • Year
      2022
    • Role
      Character Technical Director
    • Company
      UBISOFT
    • Video Game
      Riders Republic
    • Year
      2021
    • Role
      Character Technical Director
    • Company
      UBISOFT
    • Video Game
      STEEP
    • Year
      2016
    • Role
      Character Technical Director
    • Company
      UBISOFT
    • Video Game
      Tom Clancy's The Division
    • Year
      2015
    • Role
      Character Technical Director Assistant
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed: Unity
    • Year
      2014
    • Role
      Character Technical Director Assistant
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed IV: Black Flag
    • Year
      2013
    • Role
      Character Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed III
    • Year
      2012
    • Role
      Character Artist
    • Company
      Ubisoft

Experience

  • Senior Technical Artist at Epic Games
    Annecy, France
    November 2023 - Present

  • Character Technical Director at Ubisoft Annecy
    Annecy
    January 2015 - November 2023

  • Character Technical Assistant at Ubisoft Annecy
    Annecy
    May 2013 - December 2014

    Improved character production tools. Provided support for character team on AC:Unity and The Division

  • Character Artist at Ubisoft Annecy
    Annecy, France
    November 2011 - May 2013

    3D artist, made weapons and a character on AC3 multiplayer